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Game Information
Please support the game by commenting and voting.
uhClem Nov 16, 2012 @ 20:11 | Cute; interestingly weird health/experience/cashflow system; could be more robust about losing connection. Main trouble is the total reliance on User Content -- you just have to take a look at the Huffington Post to see where that gets you. |
Nyhm Aug 17, 2012 @ 15:08 | Who is Nyhm? Find out today on Kickstarter! See me talk about the game, myself, and the future of Island Forge:
http://www.kickstarter.com/projects/1391235405/island-forge-establishing-a-creative-player-commun |
Nyhm Mar 5, 2012 @ 09:03 | Thanks for the review and suggestions, Jimmt. I appreciate your feedback! Weapons and shields do show up in your hand. View dragging is based on tile position, making it appear to jump between tiles (but I'll certainly take note of the suggestion). AI companions won't make it into the first release, but maybe in future versions. Thanks again for playing! |
Jimmt Mar 4, 2012 @ 11:03 | P.S. Gave you a 9/10 |
Jimmt Mar 4, 2012 @ 11:03 | Not bad. Suggestions: -bigger character sprite -no more shaky view dragging -AI companions? -actually show weapon in hand
But overall, nice. |
Nyhm Nov 12, 2011 @ 10:11 | This is the best game ever! (Oh, and I'm the developer.) Play FREE during beta (starting Oct 2011). Help us with beta - we need more players in the world. Thanks for checking us out! |
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